Products

Products built by ELDA.

Independent products engineered in-house, designed for distinct audiences and long-term growth.

Flagship productActive Development
Mobile / Urban Social Map

PulseCity

The living city map for real-time discoveries and spontaneous community.

PulseCity reinvents urban exploration by combining high-speed vector mapping, algorithmic heatmaps, and live SignalR event broadcasting into a unified spatial experience.

Highlights

  • Live density heatmaps with zero privacy intrusion
  • Hardware-accelerated 60 FPS mobile navigation
  • Real-time event streams and venue presence
  • Instant proximity-based communication hubs
FlutterMapbox GLASP.NET CoreSQL ServerSignalRAzure
NowTonightCultureFood
Speicher 7 — Rooftop
Live set · 350 m
Very busy128 here now
Pre-Production
Interactive / Co-op Adventure

Sardis / The Lost Kingdom

Atmospheric co-operative adventure exploring ancient forgotten civilizations.

An internal game development and creative R&D project exploring cooperative multiplayer puzzle mechanics, spatial soundscapes, and environmental storytelling.

Highlights

  • Synchronized physics-driven cooperative puzzles
  • Non-linear environmental narrative architecture
  • Atmospheric lighting and shader pipelines
Real-time 3DCo-op Network SystemsProcedural ShadersDynamic Audio
In pre-production

In the pipeline

Additional products and internal tools are in pre-production and active R&D.

Contact

Let’s build what’s next.

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